Cinema 4D Lesson 2

This workshop is all about surfaces, deformers, textures, and particles. It will introduce you to dynamics & particle systems purposed for randomised design.

Part One- Twisted Geometry-




I added a rectangle and extruded the sides out to become a cube, I then removed the caps of both ends to create a tube. Once I had this hollow tube, I added a twist effect.





This is a rendered still shot of what I created so far.


I replaced the rectangle with a star and this is the effect it created.






Part 2- Generative Textures





Still renderings of my textures.

Part 3- Particle Postmodernism